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Gallery

Examples of renderings with their associated command lines.

  • Animated realistic rendering

    f3d gearbox/scene.gltf --hdri-file=future_parking_2k.hdr -fjuqxtga
  • Animated, skinned and morphed rendering

    f3d dota/scene.gltf --hdri-file=future_parking_2k.hdr -fjuqxtga
  • Animated scientific visualization rendering

    f3d can.ex2 -xtgans --up=+Z --scalar-coloring --coloring-array=VEL --animation-speed-factor=0.002
  • 3D Gaussians Splatting

    f3d counter.splat --point-sprites-size=1 --point-sprites-type=gaussian -soynxz --up=-Y --camera-position=0,1,-5.2 --camera-focal-point=0,1,0
  • Direct scalars rendering of a point cloud

    Direct scalars rendering of a point cloud
    f3d Carola_PointCloud.ply --point-sprites-size=0 --coloring-component=-2 -sofju --blur-coc=50 --coloring-array=RGBA --up=+Z --hdri-file=venice_sunset_8k.hdr
  • Raytraced CAD assembly

    Raytraced CAD assembly
    f3d 202.vtp -xtgans -rd --raytracing-samples=20 --coloring-range=-2,9
  • Volume rendering of a security bag scan

    Volume rendering of a security bag scan
    f3d backpack.vti -vmn --coloring-range=300,1000 --colormap=0,#000000,1,#ffffff
  • Realistic rendering #1

    Realistic rendering #1
    f3d DamagedHelmet.glb --hdri-file=lebombo_4k.hdr -fjtuqap
  • Showcase of interactive widgets

    Showcase of interactive widgets
    f3d dragon.vtu -xtgansemf --coloring-component=0
  • Metallic Rendering of a STEP file

    Metallic Rendering of a STEP file
    f3d eta_asm.stp --hdri-file=future_parking_2k.hdr -DSTEP.linear_deflection=0.01 -fjuqxtga --up=+Z --metallic=1 --roughness=0.6 --color=0.98,0.90,0.59 --scalar-coloring=false
  • Rendering of a FBX file

    Rendering of a FBX file
    f3d zeldaPosed001.fbx --hdri-file=hikers_cave_2k.hdr -fjuqxtga --light-intensity=1.5 --blur-coc=50
  • Realistic rendering #2

    Realistic rendering #2
    f3d FlightHelmet.glb --hdri-file=lebombo_4k.hdr -fjtuqap
  • Visualization of a CFD velocity field

    Visualization of a CFD velocity field
    f3d single-pin.vtp -xtbgans --coloring-range=-2,8 --colormap=0,0.3,0.7,0,0.7,0,0.1,1,1,0.8,0.8,0
  • Volume rendering of a medical skull scan

    Volume rendering of a medical skull scan
    f3d skull.vti -vxbt --coloring-range=40,200 --camera-direction=1,0,0 --up=+Z
  • Point cloud rendering using sprites

    Point cloud rendering using sprites
    f3d pointCloud.vtp -o --point-sprites-size=0.2 --colormap=0,0,0.8,0,0.4,0.9,0,0,0.8,0.9,0.9,0,1,0.5,0.5,1 --up=+Z

Acknowledgments

note
Images and videos displayed below use public datasets, you can download them here.